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Supplement Review: Shadowlands: The Gates of Tarina Adventure Module by Jaye...

Have you noticed how memorable movies and television programs use catchphrases to sometimes drive home key points? For example, in Star Wars, C-3PO says “I have a bad feeling about this” and we hear...

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The Gassy Gnoll: A Summer Campaign (RPG Blog Carnival)

This month’s RPG Blog Carnival topic is “Campaigns I’d Like to Run,” hosted by Lowell Francis over at Age of Ravens. If you haven’t checked out his site, I’d encourage you to do so. He’s written about...

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The Gassy Gnoll: Happy Birthday!

Ok. So this week has been a bit crazy and I apologize for the lack of posts. End of the school year and spring soccer season always brings with it some insanity. But today I want to bring up the...

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Guest Post: Arrows of Indra (by RPGPundit for Bedrock Games), a Review by...

First off, Arrows of Indra claims to be “Old School Roleplaying in an Epic indian Fantasy World.” What this means may differ from person to person, but I should point out that even a quick glance at...

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Supplement Review: The Stealer of Children by Peter Spahn from Small Niche Games

Of late, I’ve had the opportunity to review several quality books from small publishers and seen how well a product can be produced even on a budget. That said, occasionally I come across a product...

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The Gassy Gnoll: Ban All Heroes!!

Adventurers and heroes must be a motley crew to be around. Why would any self-respecting town put up with them? They never (or hardly ever) bathe. They likely are covered in blood and guts. They move...

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The Gassy Gnoll: Mapping Player and GM Worlds

Ok. Next time you get a chance to experiment a bit with your gaming group, I’d like you to try this… Have the GM draw a map of the world and then have each player draw a map of the world. Want to bet...

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Supplement Review: Urban Dressing: Market Stalls by Brian Liberge for Raging...

Much of the fantasy campaigns I play in seem to take place in villages, towns, and cities, yet coming up with encounters in urban settings can sometimes be a pain in the rear. Shoot… Populating a town...

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The Gassy Gnoll: My Favorite NPCs (June RPG Blog Carnival)

As a GM, it’s your job to populate the world the PCs inhabit. This means not only defining the “where” that they live in, but also the “who” they interact with. A land with no people is deadly quiet...

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Supplement Review: Midgard Adventures: Beyond the Ghostlight Reef by...

What is it about open ended adventures that really makes them work well when they’re done right? Is it the fact that the railroad factor seems to fade into the background and offer less of a way to...

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The Gassy Gnoll – The Nature of Nature

Peace and quiet. It’s something this Gassy Gnoll doesn’t get much of these days. It might be that his family is running a million miles an hour in different directions. It might be that he himself his...

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The Gassy Gnoll: Celebrating Independence (or Why Aren’t There Fireworks in...

The Gassy Gnoll is about to go to the mountains for a few days, but he’s spent some time wondering about independence lately. Here in the US many folks are planning to launch fireworks (unless there’s...

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The Gassy Gnoll: Summer is Coming (July RPG Blog Carnival)

This month’s RPG blog carnival topic is hosted by Dice Monkey and it’s wide open. All we have to do is talk about summer and how it pertains to gaming. Sounds easy enough, so let’s see what we can come...

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The Gassy Gnoll: Long Strange (Musical) Trip to a Religious War

The Gassy Gnoll has one heck of an eclectic taste in music. And sometimes those tunes lead to bizarre ideas for stories I can use in games. I often wind my way through Spotify on wild journeys through...

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The Gassy Gnoll: Happy Trails (Horsemanship Skills)

The Gassy Gnoll may be a seasoned adventurer, but his alter ego, Fitz, is more of a traditional scholar. He has little practical knowledge, a good amount of book-smarts, and the dexterity of a dead...

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Game Review: PACS (The Pocket Adventures Card System) by Ben Kanelos of...

A couple of months ago, Ben Kanelos of Dorkmen Games dropped me a note and asked if I’d like to take a look at a RPG that fits into a deck of cards. It’s called PACS – the Pocket Adventures Card System...

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Interview: Aaron Vanek, Executive Director of Seekers Unlimited (Edu-LARP...

As a parent of two bright children, I am always seeking ways to not only challenge them, but get them thinking creatively. As a gamer, I know first hand that board games and roleplaying games do both...

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Interview: Patric Götz and Angus Abranson – Space:1889 Returns!

Back in the late 1980s or early 1990s, I often saw Space: 1889 books from GDW sitting on the shelf at one of our local game stores. The concept was simple… The Victorian Era with more Steampunk...

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Supplement Review: Potion Details Generator by Chris Kentlea from Ennead Games

All too often when our characters down a potion in a campaign, it’s done without any fanfare. Poisoned? Down a “Cure Poison” potion. Hurt? Drink some “Cure Light Wounds.” But do we ever really think...

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Interview: Jim Pinto of Post World Games

Back in January I stumbled on Jim Pinto’s Kickstarter for A Gallery of Rogues: Solomon Guild from Post World Games (a review will be coming eventually) and was hooked immediately. My gaming style has...

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